Minecraft weapons become easier to plan when the player separates universal enchantments from specialist choices. A general sword should answer most mobs, while a Smite weapon can be kept for undead. A bow needs a decision between endless normal arrows and permanent repair. Trying to force every advantage onto one item leads directly into enchantment conflicts.

Which Minecraft Bow and Sword Enchantments Belong in S Tier?

Sharpness V is the best all-purpose sword damage enchantment, Power V is essential on a serious bow, and Mending plus Unbreaking III protect the investment. Looting III belongs on the main sword. A bow must choose between Infinity and Mending, and that choice depends on arrow supply and how replaceable the bow is.

S
Sharpness VPower VMendingUnbreaking III
A
Looting IIIInfinityFlameSweeping Edge III
B
Smite VFire Aspect IIPunch II
C
Knockback IIBane of Arthropods V
D
Curse of Vanishing

This ranking covers normal survival and marks edition differences. It values dependable damage, durability, loot, and control over unusual command combinations.

How were these rankings decided?

The list measures Minecraft sword and bow enchantments for survival players building dependable melee and ranged weapons. Its main rule is general survival usefulness with incompatible choices and Java or Bedrock combat differences stated clearly. Each entry is checked against the four topic-specific standards below.

01

Reliable damage

The enchantment should improve common fights without only one rare target.

02

Resource value

Durability, ammunition, and extra drops affect the long-term value of a weapon.

03

Control

Knockback, fire, and area attacks can help or disrupt the exact fight or farm.

04

Conflict cost

A mutually exclusive choice must beat the strong enchantment it replaces.

Why does each choice belong in its tier?

Why is S tier placed here?

Sharpness and Power improve the broadest set of targets. Mending and Unbreaking keep expensive weapons active with far less replacement work, which matters through every stage after enchantment access.

Entries: Sharpness V, Power V, Mending, Unbreaking III.

Why is A tier placed here?

Looting increases valuable drops, Infinity removes normal arrow pressure, and Flame adds ranged damage and utility. Sweeping Edge is a strong Java crowd tool but is unavailable in Bedrock.

Entries: Looting III, Infinity, Flame, Sweeping Edge III.

Why is B tier placed here?

Smite is exceptional against undead and can outrank Sharpness on a specialist weapon. Fire Aspect and Punch are useful but can move targets, alter drops, or complicate controlled combat.

Entries: Smite V, Fire Aspect II, Punch II.

Why is C tier placed here?

Knockback creates safety but can slow melee kills by pushing enemies out of reach. Bane has a very narrow target group compared with Sharpness or Smite.

Entries: Knockback II, Bane of Arthropods V.

Why is D tier placed here?

Curse of Vanishing removes the weapon after death and provides no combat benefit, so it does not belong on a planned survival weapon.

Entries: Curse of Vanishing.

What is the best survival sword?

A general Java sword uses Sharpness V, Looting III, Unbreaking III, Mending, and Sweeping Edge III. Fire Aspect II adds damage and can cook animal drops, but it may make some targets harder to control. Knockback II creates safety and can also push a target out of melee reach.

In Bedrock, Sweeping Edge is not available and combat behavior differs. The core remains Sharpness, Looting, Unbreaking, and Mending. Keep Smite V on a second sword when undead enemies, Wither Skeletons, or the Wither are the main target.

Should a bow use Infinity or Mending?

Infinity lets one normal arrow support unlimited ordinary shots as long as it remains in the inventory. It does not create spectral or tipped arrows. The bow will still lose durability, so Unbreaking III and occasional anvil repair are important.

Mending repairs the bow with experience and is the better long-term choice when arrows are easy to produce. Skeleton farms, Fletcher trades, and late-game resources reduce Infinity’s advantage. Many players keep an Infinity travel bow and a Mending bow for valuable tipped arrows or permanent use.

Which weapon enchanting plans are impossible in survival?

  • Planning an Infinity and Mending bow without commands.
  • Calling Sweeping Edge essential in Bedrock Edition where it is not available.
  • Putting Smite and Sharpness on the same normal sword.
  • Using Knockback or Fire Aspect in a farm without checking how movement and fire affect collection.

Which edition details can change this weapon setup?

Combat rules and enchantment access can differ between Java and Bedrock and may change in later updates. Put the edition and version beside any maximum-enchantment recipe.

Turn this Minecraft sword and bow enchantments ranking into a personal board for survival players building dependable melee and ranged weapons with the free RespawnGuide tier list maker. If letter grades hide an important difference, choose descriptive tier labels that state this topic’s scoring rule clearly.

What are the most common questions?

Is Infinity or Mending better on a bow?

Infinity is convenient when arrows are the main cost. Mending is better for a rare or heavily enchanted bow you want to repair forever. A common solution is to keep one of each.

Is Sharpness V or Smite V better?

Sharpness is better for a general sword. Smite deals more damage to undead, so it is excellent on a second weapon for skeletons, zombies, withers, and related targets.

What enchantments should a max sword have?

A general Java sword uses Sharpness V, Unbreaking III, Mending, Looting III, and often Sweeping Edge III. Fire Aspect and Knockback depend on preference and farm needs.

Which enchantments should you apply first?

Apply Power V or Sharpness V for damage, then protect the item with Unbreaking III and the chosen repair plan. Add Looting III to the sword and decide whether bow convenience or bow permanence matters more. Keep specialist weapons for Smite, unusual arrows, or farm control without weakening the main tool with one narrow rule.